DustSim 1.03 - The Scenario Editor
This update includes a scenario editor which you can use to modify the built-in scenarios or even create your own DustSim scenarios. These scenarios can then be saved and shared either as a link or as a string of data.
- Added: Scenario editor
- Added: Import/Export scenarios
- Added: Loading screen when loading scenarios
- Added: 12 new scenarios
- Encounter negative
- Encounter negative 2
- Collision
- Cut
- Orbiters in ring
- Eccentric orbits
- Swing
- Swing negative
- Blender two
- Blender four
- Blender eight
- Carousel
- Added: Poles separate options for giving and receiving gravity from other poles
- Added: Poles transparency setting
- Added: Button for resetting all view options to default
- Added: Setting for adjusting the gravity influence on particles
- Added: Advanced allow super high amount of particles
- Added: Advanced option to disable anti-aliasing
- Added: Advanced setting show steps and time elapsed
- Added: Touch screen support
- Tweaked: Increased maximum amount of poles to 50 from 12
- Tweaked: Lowered the default particle limit again due to the new advanced particle limit option
- Tweaked: Consistent zoom on different sized screens
- Tweaked: The outline in the pole creation tool is now easier to see
- Tweaked: Step length is now a global setting instead of a scenario specific setting
- Tweaked: The pole models now have more vertices to give them a smoother look
- Tweaked: The arrow keys can now be used to change the color in a color picker instead of having to tab through every single color individually
- Tweaked: "Max particles" renamed to "Particle limit"
- Tweaked: "Interpolar force strength" renamed to "Pole influence"
- Tweaked: "Pole tool" renamed to "Poles"
- Tweaked: "Particle tool" renamed to "Particles"
- Fixed: Gaps when creating particles and moving mouse quickly
- Fixed: Using up/down arrow keys to move camera would scroll side tab
- Fixed: Using arrow keys to change slider value would move the camera
- Fixed: Some hardware(mainly mobile) were using lowp samplers causing particles to behave weirdly
- Fixed: The scenarios "Crushing six" and "Crushing eight" were broken
- Fixed: Poles and particles updating in an incorrect order
- Fixed: Particle tool failing to create particles in some circumstances